Junior UI Artist

Lockwood Publishing

£ 22,000 - 28,000

Design

We’re looking for an amazing Junior UI Artist to help with the redesign of, among other things, the icon system within our mobile game. Deliver, with support, high quality UI assets, features and experiences from an ergonomic, aesthetic and technical perspective within the constraints of the project. This is a great opportunity for a graduate artist with an interest in 2D/UI art to gain experience within a studio responsible for TIGA’s most recent Game of the Year!


Responsibilities

  • Complete, with support, assigned tasks through any stages of the production process from conception through to final sign off
  • Track and update the progress of day to day tasks using the designated tracking tools
  • Communicate and collaborate with key stakeholders to confirm task direction and consistency of work
  • Build relationships with Artists, Designers, Technical Artists and Programmers to facilitate effective collaboration during the asset production process
  • Implement and streamline the functionality and usability of assigned features
  • Participate in the sign off process and incorporate feedback into work
  • Respond quickly to changing requirements and feedback
  • Understand and work within the project UI art direction to ensure consistency throughout the work
  • Produce assets with basic optimisation in line with the technical requirements and conventions
  • Understand and follow best practices, production pipelines and workflows
  • Support the Lead UI Artist in any ad hoc tasks and duties


Requirements

Essential

  • Good interpersonal and communication skills
  • Good graphics design skills (e.g. Design, layout and typography)
  • Basic motion graphics skills
  • Good working knowledge of industry standard 2D graphics applications (e.g. Photoshop, Illustrator, Flash, After Effects etc.)
  • Up to 1 years’ experience in an internship or placement year in a professional game studio environment
  • Bachelor’s degree in Graphics Design, Art or other relevant training

Desirable

  • Awareness of current trends in visual communication
  • Familiarity with data management software (such as Perforce)
  • Knowledge of the video game industry and awareness of typical video game development processes
  • Exposure to industry game engines, design toolsets and production pipelines
  • Experience with 3D applications (e.g. Maya, 3DS Max etc.)
  • Proficiency in scripting (e.g. ActionScript, Python etc.)


Perks

  • Profit share bonus scheme, Share Scheme
  • Life Insurance, Healthcare Cash Plan, Income Protection
  • Flexible working hours
  • Quarterly staff socials
  • Enhanced pension scheme
  • Flexible 25 days holiday (plus bank holidays) 
  • Bike to Work scheme & other benefits

Company Description

We’re Lockwood Publishing, leading independent developers and creators of Avakin Life. Founded by Joel Kemp and Halli Bjornsson in 2009, we began as a PlayStation developer and have evolved to become one the UK’s top mobile games developers. During our time at PlayStation Home, we were voted Best Community Developer six years in a row – a rewarding recognition from our users. Since then, we’ve grown organically, with our downloads and profits rapidly increasing month-on-month.


Our aim is to become the biggest social and mobile gaming company around – you can help. We’re looking for senior-level individuals to join our team in growing Avakin, developing UGC, and expanding onto multiple platforms. Our Headquarters are based in a comfortable, serviced office in central Nottingham. We appreciate a good work-life balance, so as well as flexible working hours, there’s a bar below our office to socialise with the team and unwind.